
Virtual Sports Betting Analysis Report 2025: Market to Grow by a CAGR of XX to 2033, Driven by Government Incentives, Popularity of Virtual Assistants, and Strategic Partnerships
Virtual Sports Betting by Type (Football, Horse Racing, Tennis, Greyhound Racing, Others), by Application (Online Sports Betting, Land-Based Sports Betting), by North America (United States, Canada, Mexico), by South America (Brazil, Argentina, Rest of South America), by Europe (United Kingdom, Germany, France, Italy, Spain, Russia, Benelux, Nordics, Rest of Europe), by Middle East & Africa (Turkey, Israel, GCC, North Africa, South Africa, Rest of Middle East & Africa), by Asia Pacific (China, India, Japan, South Korea, ASEAN, Oceania, Rest of Asia Pacific) Forecast 2025-2033
Key Insights
The global virtual sports betting market is projected to experience robust growth, with a significant market size of XXX million and a CAGR of XX% from 2025 to 2033. The market value is measured in million units. Key drivers propelling this growth include the increasing popularity of esports, the legalization of sports betting in various regions, and the convenience offered by virtual sports betting platforms. Emerging trends such as the integration of virtual reality (VR) and augmented reality (AR) technologies are further enhancing the immersive experience for bettors.
The virtual sports betting market is segmented by type (e.g., football, horse racing, tennis) and application (e.g., online sports betting, land-based sports betting). North America and Europe dominate the market, with other regions like Asia-Pacific and the Middle East & Africa showing promising growth potential. Key market players include FanDuel, DraftKings, William Hill, BetMGM, BetRivers, and Bet365 Group. These companies are actively investing in product innovation, strategic partnerships, and market expansion to gain competitive advantages in the burgeoning virtual sports betting landscape.

Virtual Sports Betting Trends
The global virtual sports betting market size was valued at USD 30.18 billion in 2021 and is projected to grow at a CAGR of 21.2% from 2022 to 2030. The increasing popularity of virtual sports, the growing adoption of mobile betting, and the legalization of sports betting in various countries are key factors driving market growth.
Virtual sports offer a more convenient and accessible alternative to traditional sports betting, as they can be played anytime, anywhere. The use of advanced graphics and realistic simulations provides an immersive and engaging experience for bettors. Additionally, the proliferation of mobile betting has made it easier for users to access virtual sports betting platforms on their smartphones or tablets.
Driving Forces: What's Propelling the Virtual Sports Betting Market
Convenience and Accessibility: Virtual sports betting offers convenience and accessibility 24/7, unlike traditional sports betting, which is limited by the availability of real-life games.
Immersive Experience: The use of advanced graphics and simulations creates a realistic and engaging betting experience, making it appealing to both casual and experienced bettors.
Wide Range of Options: Virtual sports betting offers a wide range of sports, including football, horse racing, tennis, and basketball, catering to diverse betting preferences.
Technological Advancements: Technological advancements, such as live streaming, AI-powered simulations, and virtual reality, enhance the betting experience and attract new users.

Challenges and Restraints in Virtual Sports Betting
Perceived Lack of Authenticity: Some bettors may perceive virtual sports betting as less authentic than traditional sports betting, which can hinder adoption.
Regulatory Hurdles: Virtual sports betting regulations vary across jurisdictions, creating challenges for operators seeking to expand into new markets.
Competition from Traditional Sports Betting: Traditional sports betting remains a strong competitor to virtual sports betting, with its established infrastructure and loyal customer base.
Key Region or Country & Segment to Dominate the Market
Key Region:
- Europe: Europe is expected to dominate the virtual sports betting market due to its high internet penetration, favorable regulatory environment, and established betting culture.
Key Segments:
- Football: Football is the most popular virtual sport, accounting for a significant share of the market due to its wide fan base and global appeal.
- Online Sports Betting: Online sports betting is the primary application for virtual sports, as it offers convenience, accessibility, and a wider range of betting options.
Growth Catalysts in Virtual Sports Betting Industry
- Technological Innovations: Continued advancements in technology will enhance the realism and immersion of virtual sports betting experiences.
- Increased Mobile Betting: The growing adoption of mobile betting devices will further drive the growth of the virtual sports betting market.
- Legalization of Sports Betting: The legalization of sports betting in more jurisdictions will create new opportunities for virtual sports betting operators.
- Partnerships with Sports Clubs: Partnerships between virtual sports betting operators and sports clubs can boost market growth and enhance brand visibility.
Leading Players in the Virtual Sports Betting Market
- FanDuel
- DraftKings
- William Hill
- BetMGM
- BetRivers
- 888 Holdings
- Kindred Group
- Bet365 Group
- Betfred
- Sports Interaction
- Caliente
Significant Developments in Virtual Sports Betting Sector
- Introduction of Live Virtual Sports Betting: Live virtual sports betting allows bettors to place bets on virtual events that are streamed in real-time, increasing excitement and engagement.
- Artificial Intelligence-Powered Simulations: AI-powered simulations enhance the accuracy and realism of virtual sports events, providing a more immersive experience for bettors.
- Virtual Reality and Augmented Reality Integration: The integration of VR and AR technologies promises to offer an even more immersive and interactive virtual sports betting experience in the future.
Comprehensive Coverage Virtual Sports Betting Report
This comprehensive report on virtual sports betting provides a detailed analysis of market trends, drivers, challenges, and growth opportunities. It offers insights into key region and segment dynamics to help businesses identify potential opportunities and make informed strategic decisions. The report also includes an overview of leading players in the market and highlights significant developments to keep stakeholders updated with the latest industry advancements.
Virtual Sports Betting Segmentation
-
1. Type
- 1.1. Football
- 1.2. Horse Racing
- 1.3. Tennis
- 1.4. Greyhound Racing
- 1.5. Others
-
2. Application
- 2.1. Online Sports Betting
- 2.2. Land-Based Sports Betting
Virtual Sports Betting Segmentation By Geography
-
1. North America
- 1.1. United States
- 1.2. Canada
- 1.3. Mexico
-
2. South America
- 2.1. Brazil
- 2.2. Argentina
- 2.3. Rest of South America
-
3. Europe
- 3.1. United Kingdom
- 3.2. Germany
- 3.3. France
- 3.4. Italy
- 3.5. Spain
- 3.6. Russia
- 3.7. Benelux
- 3.8. Nordics
- 3.9. Rest of Europe
-
4. Middle East & Africa
- 4.1. Turkey
- 4.2. Israel
- 4.3. GCC
- 4.4. North Africa
- 4.5. South Africa
- 4.6. Rest of Middle East & Africa
-
5. Asia Pacific
- 5.1. China
- 5.2. India
- 5.3. Japan
- 5.4. South Korea
- 5.5. ASEAN
- 5.6. Oceania
- 5.7. Rest of Asia Pacific

Virtual Sports Betting REPORT HIGHLIGHTS
Aspects | Details |
---|---|
Study Period | 2019-2033 |
Base Year | 2024 |
Estimated Year | 2025 |
Forecast Period | 2025-2033 |
Historical Period | 2019-2024 |
Growth Rate | CAGR of XX% from 2019-2033 |
Segmentation |
|
Frequently Asked Questions
What pricing options are available for accessing the report?
Pricing options include single-user, multi-user, and enterprise licenses priced at USD 4480.00 , USD 6720.00, and USD 8960.00 respectively.
How do I determine which pricing option suits my needs best?
The pricing options vary based on user requirements and access needs. Individual users may opt for single-user licenses, while businesses requiring broader access may choose multi-user or enterprise licenses for cost-effective access to the report.
Can you provide details about the market size?
The market size is estimated to be USD XXX million as of 2022.
Are there any specific market keywords associated with the report?
Yes, the market keyword associated with the report is "Virtual Sports Betting," which aids in identifying and referencing the specific market segment covered.
Are there any restraints impacting market growth?
.
Are there any additional resources or data provided in the report?
While the report offers comprehensive insights, it's advisable to review the specific contents or supplementary materials provided to ascertain if additional resources or data are available.
What is the projected Compound Annual Growth Rate (CAGR) of the Virtual Sports Betting ?
The projected CAGR is approximately XX%.
What are the notable trends driving market growth?
.
- 1. Introduction
- 1.1. Research Scope
- 1.2. Market Segmentation
- 1.3. Research Methodology
- 1.4. Definitions and Assumptions
- 2. Executive Summary
- 2.1. Introduction
- 3. Market Dynamics
- 3.1. Introduction
- 3.2. Market Drivers
- 3.3. Market Restrains
- 3.4. Market Trends
- 4. Market Factor Analysis
- 4.1. Porters Five Forces
- 4.2. Supply/Value Chain
- 4.3. PESTEL analysis
- 4.4. Market Entropy
- 4.5. Patent/Trademark Analysis
- 5. Global Virtual Sports Betting Analysis, Insights and Forecast, 2019-2031
- 5.1. Market Analysis, Insights and Forecast - by Type
- 5.1.1. Football
- 5.1.2. Horse Racing
- 5.1.3. Tennis
- 5.1.4. Greyhound Racing
- 5.1.5. Others
- 5.2. Market Analysis, Insights and Forecast - by Application
- 5.2.1. Online Sports Betting
- 5.2.2. Land-Based Sports Betting
- 5.3. Market Analysis, Insights and Forecast - by Region
- 5.3.1. North America
- 5.3.2. South America
- 5.3.3. Europe
- 5.3.4. Middle East & Africa
- 5.3.5. Asia Pacific
- 5.1. Market Analysis, Insights and Forecast - by Type
- 6. North America Virtual Sports Betting Analysis, Insights and Forecast, 2019-2031
- 6.1. Market Analysis, Insights and Forecast - by Type
- 6.1.1. Football
- 6.1.2. Horse Racing
- 6.1.3. Tennis
- 6.1.4. Greyhound Racing
- 6.1.5. Others
- 6.2. Market Analysis, Insights and Forecast - by Application
- 6.2.1. Online Sports Betting
- 6.2.2. Land-Based Sports Betting
- 6.1. Market Analysis, Insights and Forecast - by Type
- 7. South America Virtual Sports Betting Analysis, Insights and Forecast, 2019-2031
- 7.1. Market Analysis, Insights and Forecast - by Type
- 7.1.1. Football
- 7.1.2. Horse Racing
- 7.1.3. Tennis
- 7.1.4. Greyhound Racing
- 7.1.5. Others
- 7.2. Market Analysis, Insights and Forecast - by Application
- 7.2.1. Online Sports Betting
- 7.2.2. Land-Based Sports Betting
- 7.1. Market Analysis, Insights and Forecast - by Type
- 8. Europe Virtual Sports Betting Analysis, Insights and Forecast, 2019-2031
- 8.1. Market Analysis, Insights and Forecast - by Type
- 8.1.1. Football
- 8.1.2. Horse Racing
- 8.1.3. Tennis
- 8.1.4. Greyhound Racing
- 8.1.5. Others
- 8.2. Market Analysis, Insights and Forecast - by Application
- 8.2.1. Online Sports Betting
- 8.2.2. Land-Based Sports Betting
- 8.1. Market Analysis, Insights and Forecast - by Type
- 9. Middle East & Africa Virtual Sports Betting Analysis, Insights and Forecast, 2019-2031
- 9.1. Market Analysis, Insights and Forecast - by Type
- 9.1.1. Football
- 9.1.2. Horse Racing
- 9.1.3. Tennis
- 9.1.4. Greyhound Racing
- 9.1.5. Others
- 9.2. Market Analysis, Insights and Forecast - by Application
- 9.2.1. Online Sports Betting
- 9.2.2. Land-Based Sports Betting
- 9.1. Market Analysis, Insights and Forecast - by Type
- 10. Asia Pacific Virtual Sports Betting Analysis, Insights and Forecast, 2019-2031
- 10.1. Market Analysis, Insights and Forecast - by Type
- 10.1.1. Football
- 10.1.2. Horse Racing
- 10.1.3. Tennis
- 10.1.4. Greyhound Racing
- 10.1.5. Others
- 10.2. Market Analysis, Insights and Forecast - by Application
- 10.2.1. Online Sports Betting
- 10.2.2. Land-Based Sports Betting
- 10.1. Market Analysis, Insights and Forecast - by Type
- 11. Competitive Analysis
- 11.1. Global Market Share Analysis 2024
- 11.2. Company Profiles
- 11.2.1 FanDuel
- 11.2.1.1. Overview
- 11.2.1.2. Products
- 11.2.1.3. SWOT Analysis
- 11.2.1.4. Recent Developments
- 11.2.1.5. Financials (Based on Availability)
- 11.2.2 DraftKings
- 11.2.2.1. Overview
- 11.2.2.2. Products
- 11.2.2.3. SWOT Analysis
- 11.2.2.4. Recent Developments
- 11.2.2.5. Financials (Based on Availability)
- 11.2.3 William Hill
- 11.2.3.1. Overview
- 11.2.3.2. Products
- 11.2.3.3. SWOT Analysis
- 11.2.3.4. Recent Developments
- 11.2.3.5. Financials (Based on Availability)
- 11.2.4 BetMGM
- 11.2.4.1. Overview
- 11.2.4.2. Products
- 11.2.4.3. SWOT Analysis
- 11.2.4.4. Recent Developments
- 11.2.4.5. Financials (Based on Availability)
- 11.2.5 BetRivers
- 11.2.5.1. Overview
- 11.2.5.2. Products
- 11.2.5.3. SWOT Analysis
- 11.2.5.4. Recent Developments
- 11.2.5.5. Financials (Based on Availability)
- 11.2.6 888 Holdings
- 11.2.6.1. Overview
- 11.2.6.2. Products
- 11.2.6.3. SWOT Analysis
- 11.2.6.4. Recent Developments
- 11.2.6.5. Financials (Based on Availability)
- 11.2.7 Kindred Group
- 11.2.7.1. Overview
- 11.2.7.2. Products
- 11.2.7.3. SWOT Analysis
- 11.2.7.4. Recent Developments
- 11.2.7.5. Financials (Based on Availability)
- 11.2.8 Bet365 Group
- 11.2.8.1. Overview
- 11.2.8.2. Products
- 11.2.8.3. SWOT Analysis
- 11.2.8.4. Recent Developments
- 11.2.8.5. Financials (Based on Availability)
- 11.2.9 Betfred
- 11.2.9.1. Overview
- 11.2.9.2. Products
- 11.2.9.3. SWOT Analysis
- 11.2.9.4. Recent Developments
- 11.2.9.5. Financials (Based on Availability)
- 11.2.10 Sports Interaction
- 11.2.10.1. Overview
- 11.2.10.2. Products
- 11.2.10.3. SWOT Analysis
- 11.2.10.4. Recent Developments
- 11.2.10.5. Financials (Based on Availability)
- 11.2.11 Caliente
- 11.2.11.1. Overview
- 11.2.11.2. Products
- 11.2.11.3. SWOT Analysis
- 11.2.11.4. Recent Developments
- 11.2.11.5. Financials (Based on Availability)
- 11.2.1 FanDuel
- Figure 1: Global Virtual Sports Betting Revenue Breakdown (million, %) by Region 2024 & 2032
- Figure 2: North America Virtual Sports Betting Revenue (million), by Type 2024 & 2032
- Figure 3: North America Virtual Sports Betting Revenue Share (%), by Type 2024 & 2032
- Figure 4: North America Virtual Sports Betting Revenue (million), by Application 2024 & 2032
- Figure 5: North America Virtual Sports Betting Revenue Share (%), by Application 2024 & 2032
- Figure 6: North America Virtual Sports Betting Revenue (million), by Country 2024 & 2032
- Figure 7: North America Virtual Sports Betting Revenue Share (%), by Country 2024 & 2032
- Figure 8: South America Virtual Sports Betting Revenue (million), by Type 2024 & 2032
- Figure 9: South America Virtual Sports Betting Revenue Share (%), by Type 2024 & 2032
- Figure 10: South America Virtual Sports Betting Revenue (million), by Application 2024 & 2032
- Figure 11: South America Virtual Sports Betting Revenue Share (%), by Application 2024 & 2032
- Figure 12: South America Virtual Sports Betting Revenue (million), by Country 2024 & 2032
- Figure 13: South America Virtual Sports Betting Revenue Share (%), by Country 2024 & 2032
- Figure 14: Europe Virtual Sports Betting Revenue (million), by Type 2024 & 2032
- Figure 15: Europe Virtual Sports Betting Revenue Share (%), by Type 2024 & 2032
- Figure 16: Europe Virtual Sports Betting Revenue (million), by Application 2024 & 2032
- Figure 17: Europe Virtual Sports Betting Revenue Share (%), by Application 2024 & 2032
- Figure 18: Europe Virtual Sports Betting Revenue (million), by Country 2024 & 2032
- Figure 19: Europe Virtual Sports Betting Revenue Share (%), by Country 2024 & 2032
- Figure 20: Middle East & Africa Virtual Sports Betting Revenue (million), by Type 2024 & 2032
- Figure 21: Middle East & Africa Virtual Sports Betting Revenue Share (%), by Type 2024 & 2032
- Figure 22: Middle East & Africa Virtual Sports Betting Revenue (million), by Application 2024 & 2032
- Figure 23: Middle East & Africa Virtual Sports Betting Revenue Share (%), by Application 2024 & 2032
- Figure 24: Middle East & Africa Virtual Sports Betting Revenue (million), by Country 2024 & 2032
- Figure 25: Middle East & Africa Virtual Sports Betting Revenue Share (%), by Country 2024 & 2032
- Figure 26: Asia Pacific Virtual Sports Betting Revenue (million), by Type 2024 & 2032
- Figure 27: Asia Pacific Virtual Sports Betting Revenue Share (%), by Type 2024 & 2032
- Figure 28: Asia Pacific Virtual Sports Betting Revenue (million), by Application 2024 & 2032
- Figure 29: Asia Pacific Virtual Sports Betting Revenue Share (%), by Application 2024 & 2032
- Figure 30: Asia Pacific Virtual Sports Betting Revenue (million), by Country 2024 & 2032
- Figure 31: Asia Pacific Virtual Sports Betting Revenue Share (%), by Country 2024 & 2032
- Table 1: Global Virtual Sports Betting Revenue million Forecast, by Region 2019 & 2032
- Table 2: Global Virtual Sports Betting Revenue million Forecast, by Type 2019 & 2032
- Table 3: Global Virtual Sports Betting Revenue million Forecast, by Application 2019 & 2032
- Table 4: Global Virtual Sports Betting Revenue million Forecast, by Region 2019 & 2032
- Table 5: Global Virtual Sports Betting Revenue million Forecast, by Type 2019 & 2032
- Table 6: Global Virtual Sports Betting Revenue million Forecast, by Application 2019 & 2032
- Table 7: Global Virtual Sports Betting Revenue million Forecast, by Country 2019 & 2032
- Table 8: United States Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 9: Canada Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 10: Mexico Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 11: Global Virtual Sports Betting Revenue million Forecast, by Type 2019 & 2032
- Table 12: Global Virtual Sports Betting Revenue million Forecast, by Application 2019 & 2032
- Table 13: Global Virtual Sports Betting Revenue million Forecast, by Country 2019 & 2032
- Table 14: Brazil Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 15: Argentina Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 16: Rest of South America Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 17: Global Virtual Sports Betting Revenue million Forecast, by Type 2019 & 2032
- Table 18: Global Virtual Sports Betting Revenue million Forecast, by Application 2019 & 2032
- Table 19: Global Virtual Sports Betting Revenue million Forecast, by Country 2019 & 2032
- Table 20: United Kingdom Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 21: Germany Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 22: France Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 23: Italy Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 24: Spain Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 25: Russia Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 26: Benelux Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 27: Nordics Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 28: Rest of Europe Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 29: Global Virtual Sports Betting Revenue million Forecast, by Type 2019 & 2032
- Table 30: Global Virtual Sports Betting Revenue million Forecast, by Application 2019 & 2032
- Table 31: Global Virtual Sports Betting Revenue million Forecast, by Country 2019 & 2032
- Table 32: Turkey Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 33: Israel Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 34: GCC Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 35: North Africa Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 36: South Africa Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 37: Rest of Middle East & Africa Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 38: Global Virtual Sports Betting Revenue million Forecast, by Type 2019 & 2032
- Table 39: Global Virtual Sports Betting Revenue million Forecast, by Application 2019 & 2032
- Table 40: Global Virtual Sports Betting Revenue million Forecast, by Country 2019 & 2032
- Table 41: China Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 42: India Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 43: Japan Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 44: South Korea Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 45: ASEAN Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 46: Oceania Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
- Table 47: Rest of Asia Pacific Virtual Sports Betting Revenue (million) Forecast, by Application 2019 & 2032
Aspects | Details |
---|---|
Study Period | 2019-2033 |
Base Year | 2024 |
Estimated Year | 2025 |
Forecast Period | 2025-2033 |
Historical Period | 2019-2024 |
Growth Rate | CAGR of XX% from 2019-2033 |
Segmentation |
|
STEP 1 - Identification of Relevant Samples Size from Population Database



STEP 2 - Approaches for Defining Global Market Size (Value, Volume* & Price*)

Note* : In applicable scenarios
STEP 3 - Data Sources
Primary Research
- Web Analytics
- Survey Reports
- Research Institute
- Latest Research Reports
- Opinion Leaders
Secondary Research
- Annual Reports
- White Paper
- Latest Press Release
- Industry Association
- Paid Database
- Investor Presentations

STEP 4 - Data Triangulation
Involves using different sources of information in order to increase the validity of a study
These sources are likely to be stakeholders in a program - participants, other researchers, program staff, other community members, and so on.
Then we put all data in single framework & apply various statistical tools to find out the dynamic on the market.
During the analysis stage, feedback from the stakeholder groups would be compared to determine areas of agreement as well as areas of divergence
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